![]() ![]() ![]() Many passive mobs, villagers included, have a chance to transform into their vampire counterparts when their blood is sucked out. Vampires guard the area and a thick fog protects the area from sun damage. When a village becomes taken over, villagers become vampires and vampire specialist traders appear. If it is blue, however, the player must first take out all of the vampire hunters in the area, and potentially villagers with garlic in their blood. If the beam is white, it will be easy to claim. ![]() Vampires can capture villages by right clicking their totems. ![]() There is a cyber part that can negate this, as well as an unlockable vampire skill. Going into water gives vampires weakness (I). This can be negated with fire resistance or Aja. Vampire players are weak to fire, and take 4 damage instead of 1 per fire hit. There are a few biomes safe for vampires to live in even at day time, each with distinct dangers: Additionally, capturing a village for vampires makes it safe to live in at day time, as a thick fog covers it. Houses built with glass ceilings will cause the sunlight to leak through and harm vampires.Ī player can craft a Sunscreen Beacon to protect themselves within a certain radius, but their active skills are still locked by the sun. Running under trees or sinking deep enough under water will protect the player from the sun. Starting at level 2, Vampire players start getting hurt by it as well, and this damage is heightened with each subsequent level. Vampire players gain weakness in the sun. There is a skill to reduce the rate of Thirst drain. As Vampires level up, they gain more Thirst points While this serves to make Vampires last longer without starving, it also makes them need more blood to start regenerating again. In addition to Blood Bottles, Human Hearts dropped by Vampire Hunters can also fill up the blood bar very quickly when eaten, but these are quite valuable for rituals, so their use as a food source is largely relegated to endgame play. Bottled Blood can transferred to blood containers or into an Altar of Inspiration. With an empty Glass Bottle in hand, excess blood drank can be bottled and stored. Tapping the V key will do a bite attack for a flat damage value, but no blood will be drank. Vampire players can drink blood by holding the V key while facing passive mobs. All you have to do then is start a new world and find your structure.Vampires have a Blood/Thirst meter instead of the typical hunger bar, meaning that they cannot survive by eating food like a normal player. Then select create and it automatically exports to the Minecraft config folder. Here you’ll select the biome it spawns in and the rarity. Then press f10 again to create the structure. When you’re finished select the top and bottom diagonal corners of the structure by aiming at a block and pressing f10 so that you’ve made a complete selection of your structure. So for example place 1 emerald on the second line and below that place a music disc and that’s what the villager will trade for 1 emerald. Then below that place how much something will cost with what he’ll trade for below that. Place a select number of potatoes next to that to determine how much health he has. Pink gives you a priest, brown gives you a farmer, white a librarian and black gives you a blacksmith. Wool next to the egg determines what type he’ll be. This works similar to the mob chest but now you can set what type of villager spawns and what he’ll trade for. It’s the same process but this will allow you to set what mob it is, how strong the it is, what sort of armor it wears and whether it will drop the items it’s carrying/wearing that happens whether you add an emerald or not.Īnd then finally you can set the structure to have a trading villager. You can then set what mobs will spawn in your creation. You can also just place whatever items you want in the chest and that will be what spawns. Place that in the chest and a random selection of items will spawn in it. Craft a piece of paper and write ‘’ on it. If you want to have a loot chest spawn you have three options for what you’ll find. You will want to place chests in the spots you want things to spawn. Then you’ll want to add what will spawn in it in terms of loot and mobs. It might help to note that you can set which biome this creation spawns in so plan around making it look like it fits the environment. This can be a castle, a dungeon, a village, a house, you name it. The first thing you’re going to do is create your structure. It’s great for multiplayer servers and very customizable. Essentially it allows you to create a structure, fill it with loot and mobs, and then export that so it will randomly spawn in a newly created world. The GenCreator Mod is an incredibly easy way to create randomly spawning structures in your world. ![]()
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